
Our friends who played as Balance had a decent array of options but their damage wasn’t where it would be later. Shadow Priests brought Vampiric Embrace which healed everyone around them for the Shadow damage they dealt in raids, while Vampiric Touch did the same for Mana regen, making them a very desirable DPS class even if their actual DPS wasn’t always top meter. Mages did excellent damage and had CC in the form of Polymorph. You’re a lot less likely to die, and dead players do no DPS. Shadow Priest, Elemental Shaman, or a Hunter. If you want to be much more likely to top DPS meters in Burning Crusade Classic, you’d be better off playing a Mage, Warlock. Melee DPS like Rogues, Enhancement Shaman, Retribution Paladins, Arms Warriors, Fury Warriors and Feral Druids were basically constantly being destroyed by various AoE damage sources, and to add insult to injury, Hunter pets were given an immunity to that same damage while melee were being destroyed by them. Ranged DPS ruled the roost in The Burning Crusade, and it could be argued that melee has never recovered from the design elements that entered raiding and dungeons at the time of that expansion.
WHAT IS THE BEST PET IN WOW TBC 2.4.3 TO AOE TANK PATCH
But it’s going to be hard to get through tanking most five player dungeon content on a Warrior, even after they changed Thunder Clap to work in Defensive Stance - it wasn’t until patch 3.0.2 that TC was changed to hit all targets in range, so it’s still going to be significantly inferior to Paladin or Druid threat in 5 player dungeons and especially in Heroic dungeons, where a Paladin tank means you don’t need CC.īy patch 2.4.3, classes were as close to parity as they ever got in TBC, with all three tanks convinced they were broken and everybody else was OP. Your guild is going to want a Warrior tank to do 25 player raids. They didn’t have the AoE threat of a Paladin or the stupid ease of healing that Druids brought with their massive health pools and Dodge, but tools like Shield Block meant they could push bosses completely off of the combat table and prevent boss abilities like Shear from landing.

Warriors really shone in 25 player tanking. If you intend or expect to be doing a lot of dungeon/heroic dungeon tanking or to be the MT for a small guild doing 10 player raids like Karazhan or Zul’Aman, you may want to roll a Druid or Paladin for your tank. Since Burning Crusade Classic is running off of patch 2.4.3, the tanks will be closer in parity, but Warriors are still going to have the best tools for boss tanking, Druids will be jack of all trades tanks with huge health pools but will feel it when Sunwell Radiance robs them of all that Dodge they’re stacking, and Paladins will own AoE threat, but are going to need to carry multiple shields to handle the trash pulls in Mount Hyjal because of all the damage their shields are going to take. TankingĮach class had its strength and weaknesses at level 70. In order to help you pick a main, we’ll talk about each role first and how each class worked in that role.



So when you start playing Burning Crusade Classic, you will have a fair variety of options to choose from. There were a wide variety of DPS and healers, and for the first time in the game’s history Druids and Paladins were seen as viable tanks - sometimes, even preferable tanks - over the heavily dominant Warrior tanks who’d owned the role in 1 to 60 World of Warcraft before the expansion launched.Īlso, the Horde got Paladins and the Alliance got Shaman, which were unique to each faction up until the launch of TBC. There were fewer classes in The Burning Crusade than there are now, but that doesn’t mean there weren’t quite a few.
